HârnWorld Bestiary
2015 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Fantasy (Low Fantasy), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Dice, Race Based, Random Attribute Generation und Skill Based...
Game Data
- Publisher
- Columbia Games
- Designers
- Joe Adams (II), Brent Bailey, Robert Barnes, Daniel Bell, Bernhard Bihler, Shawn Bond, N. Robin Crossby, Tom Dalgliesh, Jonathan Davidson, Rebecca Downey, Michael D. Johns, Edwin King, Richard Luschek, J. P. McDonald, Kerry Mould, Alun Rees, John Sgammato, Christopher Van Tigham
- Artists
- Eric Hotz, Richard Luschek
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Percentile), Dice (Primarily d6), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation), Skill Based (buy or gain skills)
- Genre
- Fantasy (Low Fantasy)
Hârn is a rugged, wild, dangerous island where pockets of civilization are surrounded by large tracts of wilderness. It is a land of feudal kingdoms, noble knights, religious turmoil, wild tribesmen, and savage creatures. There is even a god who creates hundreds of unique creatures called the Ivashu.
Bestiaries are a useful source of creatures to help or hinder player characters. This book contains a selection of Hârnic creatures, some mundane, some incredibly dangerous. Each creature is covered in depth with a multipage separate article.
HârnWorld Bestiary includes:
Aquatics
Bats
Bears
Chimerae
Deer
Dragons
Ghosts
Gravewights
Horses
Ilme
Lycanthropes
Morvrin (Undead)
Rabbits
Rodents
Snakes
Swine
Tawedog
Weasels
Yelgri
Z'hura
Alternative names
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